

#Just cause 2 pc max settings ps2
Crikey, it's like watching early Bink videos from the GameCube or PS2 era, they are THAT bad! And it is so apparent when you switch from cutscenes to gameplay. For starters, these are FMV and not real time but so heavily compressed that they suffer from lots of aliasing (hair looks especially shocking not to mention distracting) and even colour-banding. Seriously, I don't think Avalanche could have made worse cutscenes if they tried. Not the direction or content, just the quality of the actual video.

+ Audio seems to be decent with decent voice-acting. + Plenty of cutscenes at the start so the developers seem to be making more of an effort to present a story even if so far it's nothing original. Still it runs smoothly with no stuttering that I've noticed and controls feel responsive. + Good performance at 2560x1440 at maxed out settings on a GTX 1080 Ti seems to hover between 70 and 100 fps, although I haven't yet encountered any large fire fights outside the one in the opening section where you hack a remote terminal. Well I've only played the opening section of the game - about 20 minutes - so I am only going to comment on the performance and visuals for now. There are moments that do look good but even the particle effects and explosions are toned down from the prior game so I wonder what happened. (The in-game cutscenes are terrible and the rendered ones are low-res and compressed so there's no quality at all remaining.) The visuals are jarringly inconsistent here for some reason, water looks terrible (Just Cause 2 even without the NVIDIA CUDA water would look better and of course Just Cause 3 too.) the LOD is either broken or just weird with some objects just failing to load or popping in and out and the jittering and dither effects ruin any detail in the scene not really sure what happened with the game and then there's stability issues and Square having a clause about not showing cutscenes because they apparently weren't finished. (This should have been developed by the US branch I think same as Just Cause 3 was.) There's also the games The Hunter, The Hunter Call of the Wild and the upcoming Generation Zero all using the engine as well and then Rage 2 developed by Avalanche's Swedish branch. It's the Apex engine iterated on since Just Cause 2 or maybe even the first game though the PC port of that was from the XBox version and not the XBox 360 thus missing several features.Īs showcased in Just Cause 2, Mad Max and Just Cause 3 it's been updated and maintained quite well although Just Cause 3 suffered from a lack of time more than anything and things are starting to clear up that something similar happened here as well. I'll know for sure later on once the game unlocks but I'm not expecting to be blown away (no pun intended!) by this game's visuals. It looks far better visually, even the AA was better, and ran great yet it used the same engine! Not sure quite what happened between that game and Just Cause 3 but Just Cause 4 looks almost identical to Just Cause 3 in my opinion based on what I've seen of it, with things like water looking worse.

Oddly, I was far more impressed with the Mad Max game that came out several months before Just Cause 3. The PC version wasn't that much better either.
#Just cause 2 pc max settings Ps4
The PS4 version of Just Cause 3 was absolutely dreadful and despite aiming for a 30 fps framerate, rarely achieved it and just felt horrible to play with the janky framerate.

I half suspect these are a result of optimisations to get the game running better on the ageing consoles. Also, lighting is fairly basic and there's tons of pop in and flickering shadows. The game apparently has temporal SMAA but it is so poor that the game might as well not be using anti-aliasing at all. I think it's fair to say that the engine this game uses is a bit dated.
